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layerssssss

  1. switch (FEAT_TRAINS,SELF, switch_rail_freight_vehid_back_layers, [
  2.   STORE_TEMP((getbits(extra_callback_info1, 8, 8) < 4 ? CB_FLAG_MORE_SPRITES  : 0) + PALETTE_USE_DEFAULT, 0x100),
  3.   getbits(extra_callback_info1, 8, 8)
  4.   ]){
  5.   0: sprite_attach_background_8_rail_freight_wagon;
  6.   1: switch_rail_freight_vehid_back_drawing_engine;
  7.   return sprite_attach_foreground_8_rail_freight_wagon;
  8. }

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