Index: src/saveload/ai_sl.cpp
===================================================================
--- src/saveload/ai_sl.cpp (revision 27582)
+++ src/saveload/ai_sl.cpp (working copy)
@@ -83,7 +83,7 @@
/* A random AI. */
config->Change(NULL, -1, false, true);
} else {
- config->Change(_ai_saveload_name, _ai_saveload_version, false, _ai_saveload_is_random);
+ config->Change(_ai_saveload_name, -1, true, _ai_saveload_is_random);
if (!config->HasScript()) {
/* No version of the AI available that can load the data. Try to load the
* latest version of the AI instead. */
Index: src/saveload/game_sl.cpp
===================================================================
--- src/saveload/game_sl.cpp (revision 27582)
+++ src/saveload/game_sl.cpp (working copy)
@@ -75,7 +75,7 @@
GameConfig *config = GameConfig::GetConfig(GameConfig::SSS_FORCE_GAME);
if (StrEmpty(_game_saveload_name)) {
} else {
- config->Change(_game_saveload_name, _game_saveload_version, false, _game_saveload_is_random);
+ config->Change(_game_saveload_name, -1, true, _game_saveload_is_random);
if (!config->HasScript()) {
/* No version of the GameScript available that can load the data. Try to load the
* latest version of the GameScript instead. */