switch (FEAT_SHIPS, SELF, ${ship.id}_switch_graphics_ship_not_moving, STORE_TEMP(PALETTE_USE_DEFAULT, 0x100)) {
0: return ${ship.id}_sg_not_moving;
}
switch (FEAT_SHIPS, SELF, ${ship.id}_switch_graphics_ship_moving, STORE_TEMP(CB_FLAG_MORE_SPRITES | PALETTE_USE_DEFAULT, 0x100)) {
return ${ship.id}_sg_moving;