> openttd!SpriteGroup::Resolve(const SpriteGroup * group, ResolverObject & object, bool top_level) Line 41 + 0x5 bytes C++
openttd!ResolverObject::Resolve() Line 333 C++
openttd!GetCustomRailSprite(const RailtypeInfo * rti, unsigned int tile, RailTypeSpriteGroup rtsg, TileContext context, unsigned int * num_results) Line 113 + 0xa bytes C++
openttd!ResolveRailTypeGUISprites(RailtypeInfo * rti) Line 76 + 0x21 bytes C++
openttd!InitRailTypes() Line 134 C++