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Paste #pbyy4qzgw

  1.  
  2. Eddi "OpenTTD is a fan-made remake of the classic 90's game 'Transport Tycoon Deluxe'"
  3. optionally include: [originally developed by Chris Sawyer] [bringing it to modern computers] [adding more and more features]
  4.  
  5. * works on modern computers * bigger maps, more vehicles * mod support (NewGRF, Scripts, AIs...) * online multiplayer

Paste #p1rh6spdu

  1.  
  2. 1. Core Game
  3.     1. what's the game
  4.     2. how to get started
  5.     3. where to learn more about gameplay

Paste #phrxiucsp

  1. 1. Core Game
  2.     1. what's the game
  3.     2. how to get started
  4.     3. where to learn more about gameplay
  5. 2. Extend

Paste #prdlsxozv

  1. // List of source files included from engine files
  2. #ifndef __HEADERS__
  3. #define __HEADERS__
  4.  
  5. #include "src/defines.pnml"

Paste #pfm70oj8p

  1. comment("__DUMMY_CODE_BEGIN__");
  2. #undef DUMMY_CALLBACK
  3. #ifdef VEH_ID
  4. #define DUMMY_CALLBACK VEH_ID(dummy_callback)
  5. #else

fydhbw3a4f234f2354

  1. https://allevents.in/hong%20kong/80003338168403
  2. https://allevents.in/hong%20kong/80001660021751
  3. https://allevents.in/hong%20kong/%E6%83%8A%E5%A5%87%E9%98%9F%E9%95%BF-%E4%B8%8B%E8%BD%BD-captain-marvel-2019-%E7%BA%BF%E4%B8%8A%E7%9C%8B/80001660021751#
  4. https://allevents.in/hong%20kong/%E3%80%8A%E9%A9%9A%E5%A5%87%E9%9A%8A%E9%95%B7%E3%80%8Bcaptain-marvel%E5%9C%A8%E7%BA%BF%E8%A7%82%E7%9C%8B-%E6%9C%80%E6%96%B0%E7%94%B5%E5%BD%B1/80003338168403
  5. https://allevents.in/hong%20kong/80004251595852
  6. https://allevents.in/hong%20kong/%E3%80%8A%E6%81%AD%E5%96%9C%E5%85%AB%E5%A9%86%E3%80%8Bmissbehavior%E5%9C%A8%E7%BA%BF%E8%A7%82%E7%9C%8B-%E6%9C%80%E6%96%B0%E7%94%B5%E5%BD%B1/80004251595852

fujen456hb3w45

  1. http://starmovie-hk.over-blog.com/2019/03/.html
  2. http://starmovie-hk.over-blog.com/2019/03/-8.html
  3. http://starmovie-hk.over-blog.com/2019/03/-1.html
  4. http://starmovie-hk.over-blog.com/2019/03/the-wandering-earth.html
  5. http://starmovie-hk.over-blog.com/2019/03/-9.html

Paste #pdinihf3j

  1.             switch (track) {
  2.                 /* single track, select combined track + ground sprite*/
  3.                 case TRACK_BIT_Y:     image = rti->base_sprites.track_y;     break;
  4.                 case TRACK_BIT_X:     image = rti->base_sprites.track_y + 1; break;
  5.                 case TRACK_BIT_UPPER: image = rti->base_sprites.track_y + 2; break;

Paste #pwqxrpiro

  1. diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
  2. index f7eb353a0..970a9533a 100644
  3. --- a/src/station_cmd.cpp
  4. +++ b/src/station_cmd.cpp
  5. @@ -3375,18 +3375,17 @@ static void UpdateStationRating(Station *st)

Paste #pdgfmjmtg

  1.         switch (FEAT_INDUSTRIES, SELF, blast_furnace_produce_economy_0,
  2.                 [
  3.                         STORE_PERM(
  4.                             LOAD_PERM(10) + 1000,
  5.                                 10

Paste #pywdw2kik

  1.         if (economy==0) {
  2.             produce (blast_furnace_simple_produce_0,
  3.                     [
  4.                             IORE: incoming_cargo_waiting("IORE");
  5.                             COAL: incoming_cargo_waiting("COAL");

Paste #ptqh0myzz

  1.         if (economy==0) {
  2.             produce (blast_furnace_simple_produce_0,
  3.                     [
  4.                             IORE: incoming_cargo_waiting("IORE");
  5.                             COAL: incoming_cargo_waiting("COAL");

Paste #p9fp2m61u

  1.         produce (blast_furnace_simple_produce_5,
  2.                 [
  3.                         IORE: incoming_cargo_waiting("IORE");
  4.                         COKE: incoming_cargo_waiting("COKE");
  5.                         LIME: incoming_cargo_waiting("LIME");

Paste #pafuuppxq

  1. // default spriteset templates
  2.         template spriteset_template_asymmetric_unreversed_geronimo_unflipped(y) {
  3.                 //[left_x, upper_y, width, height, offset_x, offset_y]
  4.                 [60, y, 8, 29, -3, -16 ]
  5.                 [73, y, 26, 24, -14, -15 ]

Paste #peq6rjqa0

  1. // default spriteset templates
  2.         template spriteset_template_symmetric_unreversed_open_car_pony_gen_1A_unflipped(y) {
  3.                 //[left_x, upper_y, width, height, offset_x, offset_y]
  4.                 [180, y, 8, 29, -3, -24 ]
  5.                 [193, y, 26, 24, -6, -19 ]