Old revision #phdm6qd78 | New revision #p6zakjusz | ||
---|---|---|---|
1 | * After determining the script to use, starting it is done as follows | 1 | * After determining the script to use, starting it is done as follows |
2 | * | 2 | * |
3 | * - An instance is constructed of the class derived from ScriptController | 3 | * - An instance is constructed of the class derived from ScriptController |
4 | * (Class name is retrieved from ScriptInfo::CreateInstance). | 4 | * (Class name is retrieved from ScriptInfo::CreateInstance). |
5 | * - If there is script data available in the loaded game and if the data is | 5 | * - If there is script data available in the loaded game and if the data is |
6 | * loadable according to ScriptInfo::MinVersionToLoad, #Load is called with the | 6 | * loadable according to ScriptInfo::MinVersionToLoad, #Load is called with the |
7 | * data from the loaded game. | 7 | * data from the loaded game. |