| Old revision #phrxiucsp | New revision #pbyy4qzgw | ||
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| 1 | |||
| 2 | Eddi "OpenTTD is a fan-made remake of the classic 90's game 'Transport Tycoon Deluxe'" | ||
| 3 | optionally include: [originally developed by Chris Sawyer] [bringing it to modern computers] [adding more and more features] | ||
| 4 | |||
| 5 | * works on modern computers * bigger maps, more vehicles * mod support (NewGRF, Scripts, AIs...) * online multiplayer | ||
| 6 | |||
| 7 | Michi "OpenTTD is supposed to be a fun game for all ages" | ||
| 8 | |||
| 9 | |||
| 10 | |||
| 11 | |||
| 12 | |||
| 1 | 1. Core Game | 13 | 1. Core Game |
| 2 | 1. what's the game | 14 | 1. what's the game |
| 3 | 2. how to get started | 15 | 2. how to get started |
| 4 | 3. where to learn more about gameplay | 16 | 3. where to learn more about gameplay |
| 17 | 4. Oh No! - bug reports | ||
| 5 | 2. Extend | 18 | 2. Extend |
| 6 | 1. newgrf | 19 | 1. newgrf |
| 7 | 2. AI | 20 | 2. AI |
| 8 | 3. GS | 21 | 3. GS |
| 9 | 4. playing patchpacks | 22 | 4. multiplayer |
| 23 | 5. playing patchpacks | ||
| 24 | 6. feature requests | ||
| 10 | 3. Develop | 25 | 3. Develop |
| 11 | 1. source | 26 | 1. intro |
| 12 | 2. compiling | 27 | 1. context - how open source works (skip this if you're familiar) |
| 13 | 3. debugging and troubleshooting | 28 | 2. OpenTTD goals (from wiki) |
| 14 | 4. docs | 29 | 3. why contributing to OpenTTD is good |
| 15 | 5. pull requests | 30 | 1. learn C++, industry standard game language |
| 16 | 6. bug reports | 31 | 2. learn to work with CI, CD, cloud services |
| 17 | 7. feature requests | 32 | 3. learn to work with content APIs |
| 33 | 4. understand that successful real world development is often in messy architectures, with contended resources and legacy crap | ||
| 34 | 5. learn how to collaborate successfully with other people | ||
| 35 | 2. source | ||
| 36 | 3. compiling | ||
| 37 | 4. debugging and troubleshooting | ||
| 38 | 5. docs | ||
| 39 | 1. that guy wrote that teardown of the game loop | ||
| 40 | 2. html docs - landscape etc | ||
| 41 | 3. NoGo and NoAI docs | ||
| 42 | 4. common entry points to the .cpp files | ||
| 43 | 5. Newgrf wiki (ugh) | ||
| 44 | 6. pull requests | ||