9 | for (num_to_start_for = 0; (uint)_settings_game.difficulty.max_no_competitors - num_to_start_for > 0; num_to_start_for++) {
| 9 | for (num_to_start_for = 0; (uint)_settings_game.difficulty.max_no_competitors - num_to_start_for > 0; num_to_start_for++) {
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10 | if (_networking && num_companies + num_to_start_for >= _settings_client.network.max_companies) break;
| 10 | if (_networking && num_companies + num_to_start_for >= _settings_client.network.max_companies) break;
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11 | if (num_ais + num_to_start_for >= (uint)_settings_game.difficulty.max_no_competitors) break;
| 11 | if (num_ais + num_to_start_for >= (uint)_settings_game.difficulty.max_no_competitors) break;
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