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dependent random_switch

  1. random_switch (FEAT_TRAINS, SELF, monowtf2_power, bitmask(TRIGGER_VEHICLE_SERVICE, TRIGGER_VEHICLE_ANY_LOAD, TRIGGER_VEHICLE_UNLOAD_ALL )){
  2. 1: 12000;
  3. 1: 15000;
  4. 1: 18000;
  5. }
  6.  
  7. random_switch (FEAT_TRAINS, SELF, monowtf2_sprite, bitmask(TRIGGER_VEHICLE_SERVICE, TRIGGER_VEHICLE_ANY_LOAD, TRIGGER_VEHICLE_UNLOAD_ALL )){
  8. dependent: monowtf2_power;
  9. 1: spriteset_train_monoWTF2_1;
  10. 1: spriteset_train_monoWTF2_3;
  11. 1: spriteset_train_monoWTF2_5;
  12. }

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