random_switch (FEAT_TRAINS, SELF, monowtf2_power, bitmask(TRIGGER_VEHICLE_SERVICE, TRIGGER_VEHICLE_ANY_LOAD, TRIGGER_VEHICLE_UNLOAD_ALL )){
1: 12000;
1: 15000;
1: 18000;
}
random_switch (FEAT_TRAINS, SELF, monowtf2_sprite, bitmask(TRIGGER_VEHICLE_SERVICE, TRIGGER_VEHICLE_ANY_LOAD, TRIGGER_VEHICLE_UNLOAD_ALL )){
dependent: monowtf2_power;
1: spriteset_train_monoWTF2_1;
1: spriteset_train_monoWTF2_3;
1: spriteset_train_monoWTF2_5;
}