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Paste #pk7rfjl3t

  1. static const SpriteID _road_tile_sprites_1[16] = {
  2.     0,
  3.     SPR_ROAD_Y + 18,
  4.     SPR_ROAD_Y + 17,
  5.     SPR_ROAD_Y + 7,
  6.     SPR_ROAD_Y + 16,
  7.     SPR_ROAD_Y + 0,
  8.     SPR_ROAD_Y + 10,
  9.     SPR_ROAD_Y + 5,
  10.     SPR_ROAD_Y + 15,
  11.     SPR_ROAD_Y + 8,
  12.     SPR_ROAD_Y + 1,
  13.     SPR_ROAD_Y + 4,
  14.     SPR_ROAD_Y + 9,
  15.     SPR_ROAD_Y + 3,
  16.     SPR_ROAD_Y + 6,
  17.     SPR_ROAD_Y + 2
  18. };

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