Busy Bee
generate up to 5 goals per company at once
show in goals window (ignore story book for now)
player has to clear a goal to get another goal
try and spread types of goals to provide variety (slots? track existing? can goal types be classed data structures?)
cargo goals
always ignore ENSP and FMSP, assume that interfering with those is unwise
pairs
find a source / destination pair for a cargo, and a plausible amount x for delivery
long and short distances
delivery
deliver amount x to a destination from any source
collection
collect amount x and deliver to any source (enforce delivery, no piglet cheating)
fund industry goals