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if
(
--
_next_competitor_start
==
0
)
{
do
{
if
(
!
AI
::
CanStartNew
(
)
||
_game_mode
==
GM_MENU
||
!
MaybeStartNewCompany
(
)
)
{
break
;
}
}
while
(
AI
::
GetStartNextTime
(
)
==
0
)
;
}
Version history
Revision #
Author
Created at
pnhvryzz0
Anonymous
31 Jan 2019, 14:07:36 UTC
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