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  1. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp: In function ‘uint32 VehicleGetVariable(Vehicle*, const VehicleScopeResolver*, byte, uint32, bool*)’:
  2. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_SHIP’ not handled in switch [-Wswitch]
  3.     switch (v->type) {
  4.            ^
  5. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_AIRCRAFT’ not handled in switch [-Wswitch]
  6. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_COMPANY_END’ not handled in switch [-Wswitch]
  7. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_EFFECT’ not handled in switch [-Wswitch]
  8. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_DISASTER’ not handled in switch [-Wswitch]
  9. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_END’ not handled in switch [-Wswitch]
  10. /mnt/disk2/spiele/OpenTTD/trunk_clean/src/newgrf_engine.cpp:649:11: warning: enumeration value ‘VEH_INVALID’ not handled in switch [-Wswitch]

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