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How do I make this line e

  1. MakeStation(t + TileOffsByDiagDir(d), IsWaterTile(t + TileOffsByDiagDir(d)) ? HasTileWaterClass(t + TileOffsByDiagDir(d)) && GetWaterClass(t + TileOffsByDiagDir(d)) == WATER_CLASS_RIVER ? HasBit(_me[t + TileOffsByDiagDir(d)].m6, 0) ? o : GetTileOwner(t + TileOffsByDiagDir(d)) : GetTileOwner(t + TileOffsByDiagDir(d)) : wc == WATER_CLASS_SEA ? OWNER_WATER : o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc);
  2.  
  3.  
  4. static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
  5. {
  6.     MakeStation(t, o, sid, STATION_DOCK, d);
  7.  
  8.     int t2 = t + TileOffsByDiagDir(d);
  9.     MakeStation(t2, // Decide the owner of the water tile placed under a dock.
  10.         /* Make the owner of the dock tile the same as the current owner of the
  11.          * water tile.
  12.          * At this point, the information passed by the previous function has
  13.          * been prepared in a way which permits the Owner and the WaterClass to
  14.          * be set to their intended values.
  15.          *
  16.          * A canal tile owned by OWNER_NONE has been made sure to have never
  17.          * been demolished during preparation, as that is needed to retrieve
  18.          * its respective owner, whenever it finds a river tile.
  19.          *
  20.          * If a river tile is found, it can mean either the previous function
  21.          * demolished own canal and a river was restored, as per the Canal on
  22.          * River patch's behaviour, or it is indeed a river tile which, albeit
  23.          * being demolished, it is kept, as per the Permanent Rivers patch
  24.          * behaviour.
  25.          * This is not enough to decide on the owner, but the previous function
  26.          * has assigned a bit value to indicate if there was originally a canal.
  27.          * If it was set, it means the canal was ours, and not from another
  28.          * owner. If the bit was not set, then it was indeed a river.
  29.          *
  30.          * If a bare land tile is found at this stage, then it is known that no
  31.          * river was ever originally present, but it could have been a canal or
  32.          * a sea tile. To figure it out, it resorts to checking the original
  33.          * WaterClass of the tile even before the clearance test had happen.
  34.          * If it was sea, then it sets the owner to OWNER_WATER. If it was a
  35.          * canal then it knows that only own canals could have been demolished
  36.          * during the clearance check previously, and also that canals
  37.          * owned by OWNER_NONE are not demolished.
  38.          */
  39.             IsWaterTile(t2) ? //
  40.                     HasTileWaterClass(t2) && GetWaterClass(t2) == WATER_CLASS_RIVER ?
  41.                             HasBit(_me[t2].m6, 0) ? o
  42.                             : GetTileOwner(t2)
  43.                     : GetTileOwner(t2)
  44.             : wc == WATER_CLASS_SEA ? OWNER_WATER : o,
  45.         sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc);
  46. }

Version history

Revision # Author Created at
psmo9yds1 Anonymous 27 Mar 2015, 19:09:12 UTC Diff
phscfj8mp Anonymous 27 Mar 2015, 19:02:16 UTC Diff
pb5h0iyqg Anonymous 27 Mar 2015, 18:01:36 UTC Diff
pzm7gfeee Anonymous 27 Mar 2015, 14:28:09 UTC Diff
p8tcnva6v Anonymous 27 Mar 2015, 00:21:10 UTC Diff

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