Loading

Paste #pcchrfyyt

  1. (lldb) target create "bin/openttd"
  2. run
  3. Current executable set to 'bin/openttd' (x86_64).
  4. (lldb) run
  5. Process 92610 launched: 'bin/openttd' (x86_64)

Paste #peistqkuh

  1. Index: src/widget.cpp
  2. ===================================================================
  3. --- src/widget.cpp  (revision 27118)
  4. +++ src/widget.cpp  (working copy)
  5. @@ -535,16 +535,19 @@

Paste #p1plwhemt

  1. Action 14 JSON templates:
  2. - 'JSON':
  3.   - '1'
  4.     - 'PLAI': '{ "Supports": ["GSProduction"], "Production": PARAM(1), "Technology": PARAM(2) }'
  5.     - 'PARA':

Paste #pqgpnkoug

  1. (lldb) up 5
  2. openttd was compiled with optimization - stepping may behave oddly; variables may not be available.
  3. frame #5: 0x000000010014b185 openttd`RoadVehicle::GetMaxTrackSpeed(this=<unavailable>) const at roadveh.h:278:10 [opt]
  4.    275       */
  5.    276      inline uint16 GetMaxTrackSpeed() const

Paste #psjxkjgfz

  1. 2.0.0 changelog
  2.  
  3. *Improved Tech Tree*
  4. - reworked all vehicles
  5. - 6 distinct generations of vehicles (DATE RANGE)

Paste #pwcw1hpc4

  1. Index: src/ai/ai_gui.cpp
  2. ===================================================================
  3. --- src/ai/ai_gui.cpp   (revision 27601)
  4. +++ src/ai/ai_gui.cpp   (working copy)
  5. @@ -532,7 +532,10 @@

Paste #ptawwmwzh

  1. Index: src/town_gui.cpp
  2. ===================================================================
  3. --- src/town_gui.cpp    (revision 26858)
  4. +++ src/town_gui.cpp    (working copy)
  5. @@ -406,7 +406,7 @@

Paste #p2ismpyfy

  1. FIRS:
  2.  nmlc info: 1767 sprites, 0 cached, 0 orphaned, 346 duplicates, 1421 newly encoded
  3.  nmlc info: Industry Tile items: 130/256
  4.  nmlc info: Industry items: 62/64
  5.  nmlc info: Cargo items: 31/32

Paste #pguuzosgd

  1. Index: src/freerct.cpp
  2. ===================================================================
  3. --- src/freerct.cpp (revision 1307)
  4.     src/freerct.cpp (working copy)
  5. @@ -111,12  111,8 @@

Paste #ptfzehexg

  1. AIAI v97    2407
  2. NoNoCAB v6  2377
  3. LuDiAI AfterFix v10 1958
  4. Terron v209 1955
  5. MogulAI v5900   1714

nml question

  1. grf {
  2.  grfid : "ZUU0";
  3.  name : string(STR_GRF_NAME);
  4.  desc : string(STR_GRF_DESCRIPTION);
  5.  version: 1;

Paste #pkba8rj3l

  1. diff --git a/pixa/__init__.py b/pixa/__init__.py
  2. --- a/pixa/__init__.py
  3. +++ b/pixa/__init__.py
  4. @@ -1,1 +1,1 @@
  5. -from pixa import *

Paste #pk0ub5j5s

  1.         // buildings (snow aware)
  2.                 building {
  3.                     sprite: machine_shop_spriteset_1_0(0* animation_frame);
  4.                     recolour_mode: RECOLOUR_REMAP;
  5.                     palette: PALETTE_USE_DEFAULT;

elaborate_station_example

  1. spriteset(grounds, "graphics/grounds.png") {
  2.   concrete: template_grounds(0);
  3.   cobble: template_grounds(1);
  4.   dirt: template_grounds(2);
  5. }

Paste #px4pxjaj8

  1. function MainClass::IsTownGrowing() {
  2.     local townList = GSTownList();
  3.     for (local town = townList.Begin(); !townList.IsEnd(); town = townList.Next()) {
  4.         local cargoList = GSCargoList();
  5.         cargoList.Sort(GSList.SORT_BY_ITEM, GSList.SORT_ASCENDING);