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Paste #pfpykjift

  1. diff --git a/check_lang_compatibility.py b/check_lang_compatibility.py
  2. --- a/check_lang_compatibility.py
  3. +++ b/check_lang_compatibility.py
  4. @@ -58,8 +58,12 @@ def get_langfile_rev(name, rev):
  5.      @return: Lines wit string names.

Paste #pgncfvpdb

  1. // buy menu spriteset template
  2. template spriteset_template_purchase_vehicle_transporter_car_pony_gen_5C(y) {
  3.             //[left_x,  upper_y,    width,      height,     offset_x,      offset_y]
  4.             [60,    10, 1, 1, 0, 0]
  5.             [60,    10, 1, 1, 0, 0]

Paste #ptsc0jchk

  1. $  make clean  
  2. [CLEAN PNML]
  3. [CLEAN NML]
  4. [CLEAN LNG]
  5. [CLEAN GRF]

Paste #prycxpydp

  1. // graphics chain for containers
  2.     random_switch (FEAT_TRAINS, SELF, express_intermodal_car_pony_gen_5B_switch_graphics_containers_random_reefer_DFLT, bitmask(TRIGGER_VEHICLE_NEW_LOAD)) {
  3.             1: return switch_intermodal_containers_default_reefer_DFLT_24px_0;
  4.     }
  5.     random_switch (FEAT_TRAINS, SELF, express_intermodal_car_pony_gen_5B_switch_graphics_containers_random_box_DFLT, bitmask(TRIGGER_VEHICLE_NEW_LOAD)) {

Paste #psmpbbtt2

  1. static const Depot *FindClosestShipDepot(const Vehicle *v, uint max_distance)
  2. {
  3.     /* Find the closest depot */
  4.     const Depot *depot;
  5.     const Depot *best_depot = NULL;

Paste #p4vxlnqap

  1. input nml:
  2.  
  3. spriteset(stationset1, "src/gfx/cc_grid.png") { tmpl_groundsprites(1, 1) }
  4.  
  5. spritegroup spritegroup1 {

Paste #pykf4fbxg

  1. tim@tim-deb:~$ nslookup hg.openttdcoop.org
  2. Server:     192.168.11.1
  3. Address:    192.168.11.1#53
  4.  
  5. Non-authoritative answer:

Paste #pidxg1mfb

  1.  
  2. function MainClass::IsTownGrowing() {
  3.     local townList = GSTownList();
  4.     for (local town = townList.Begin(); !townList.IsEnd(); town = townList.Next()) {
  5.         local cargoList = GSCargoList();

Paste #pduokh7wn

  1. Index: src/gfx.cpp
  2. ===================================================================
  3. --- src/gfx.cpp (revision 27171)
  4. +++ src/gfx.cpp (working copy)
  5. @@ -1636,8 +1636,11 @@

Paste #phzmwstgs

  1. Index: src/settings_gui.cpp
  2. ===================================================================
  3. --- src/settings_gui.cpp    (revision 27364)
  4. +++ src/settings_gui.cpp    (working copy)
  5. @@ -1883,13 +1883,13 @@

Paste #pd2bmlgjz

  1. ogfx-ind$ make
  2. [CPP] ogfx-industries.nml
  3. [LNG] custom_tags.txt
  4. [NML] ogfx-industries.grf
  5.  nmlc info: 142 sprites, 0 cached, 0 orphaned, 7 duplicates, 135 newly encoded

Paste #puyzaw735

  1. grf {
  2.   grfid: "frVS";
  3.   name: string(STR_GRF_NAME);
  4.   desc: string(STR_GRF_DESC);
  5.   version: 1;

Paste #pxkm81kif

  1. Index: src/station_gui.cpp
  2. ===================================================================
  3. --- src/station_gui.cpp (revision 27062)
  4. +++ src/station_gui.cpp (working copy)
  5. @@ -19,6 +19,7 @@

Paste #p29unkvwv

  1. /*
  2.  * Create an array of targets from industries on the map that accept or produce
  3.  * the predefined cargo for this schema.
  4.  */
  5. function Schema::GetIndustryTargets() {

Paste #pystey9tu

  1. switch(FEAT_TRAINS, SELF, VEH_ID(height_switch), ((var[0x62, 24, 0x000000FF, -1 - (SLICE)] - var[0x62, 24, 0x000000FF, -0 - (SLICE)]) & 0xFF) << 8 | ((var[0x62, 24, 0x000000FF, -0 - (SLICE)] - var[0x62, 24, 0x000000FF, 1 - (SLICE)]) & 0xFF)) {
  2.     0 : VEH_ID(slice_group);
  3. #if SLICE == 0
  4.     VEH_ID(group);
  5. #else