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Paste #pdv5nylzk

  1. >   openttd.exe!Blitter_32bppAnim::PaletteAnimate(const Palette & palette={...}) Line 484   C++
  2.     openttd.exe!PaintWindow(HDC__ * dc=0xffffffff890114b8) Line 377 C++
  3.     openttd.exe!PaintWindowThread(void * __formal=0x0000000000000000) Line 417  C++
  4.     openttd.exe!ThreadObject_Win32::ThreadProc() Line 89    C++
  5.     openttd.exe!ThreadObject_Win32::stThreadProc(void * thr=0x00000000057fd1a0) Line 79 C++

Paste #pt1vlref5

  1. Index: src/ship_cmd.cpp
  2. ===================================================================
  3. --- src/ship_cmd.cpp    (revision 27221)
  4. +++ src/ship_cmd.cpp    (working copy)
  5. @@ -356,7 +356,19 @@

Paste #plgc7fnxc

  1. Index: src/ship_cmd.cpp
  2. ===================================================================
  3. --- src/ship_cmd.cpp    (revision 27221)
  4. +++ src/ship_cmd.cpp    (working copy)
  5. @@ -356,7 +356,19 @@

Paste #pu2pzubvn

  1. Index: src/ship_cmd.cpp
  2. ===================================================================
  3. --- src/ship_cmd.cpp    (revision 27221)
  4. +++ src/ship_cmd.cpp    (working copy)
  5. @@ -335,19 +335,18 @@

Paste #pl9ow49la

  1. Index: src/ship_cmd.cpp
  2. ===================================================================
  3. --- src/ship_cmd.cpp    (revision 27221)
  4. +++ src/ship_cmd.cpp    (working copy)
  5. @@ -335,9 +335,11 @@

Paste #pv1vh4aqt

  1. struct Boo {
  2.     int a;
  3.  
  4.     Boo& operator->()
  5.     {

Paste #pas0yab3x

  1. /**
  2.  * Are the tiles of the industry free?
  3.  * @param tile                     Position to check.
  4.  * @param it                       Industry tiles table.
  5.  * @param itspec_index             The index of the itsepc to build/fund

Paste #p3hueuoac

  1. /**
  2.  * Build/Fund an industry
  3.  * @param tile tile where industry is built
  4.  * @param flags of operations to conduct
  5.  * @param p1 various bitstuffed elements

Paste #pyjz1t6cc

  1. static CommandCost ClearTile_Water(TileIndex tile, DoCommandFlag flags)
  2. {
  3.     bool canal_on_river = HasTileCanalOnRiver(tile);
  4.     switch (GetWaterTileType(tile)) {
  5.         case WATER_TILE_CLEAR: {

Paste #pagxrh6of

  1.                                types |   # objects |   total size
  2. ==================================== | =========== | ============
  3.                         <class 'dict |      442827 |    302.55 MB
  4.                          <class 'str |      891570 |    121.47 MB
  5.                         <class 'list |      220209 |     16.95 MB

Paste #phax8x5zp

  1.  45603264 Apr  5 15:04 openttd-trunk.json
  2.  
  3.  
  4.                                        types |   # objects |   total size
  5. ============================================ | =========== | ============

Paste #pcjiqwh1t

  1. Load root_dir/openttd-trunk.xml
  2.                                types |   # objects |   total size
  3. ==================================== | =========== | ============
  4.                         <class 'dict |       41951 |     28.25 MB
  5.                          <class 'str |       86603 |     11.91 MB

Paste #p0srbplas

  1. Index: src/3rdparty/squirrel/squirrel/sqapi.cpp
  2. ===================================================================
  3. --- src/3rdparty/squirrel/squirrel/sqapi.cpp    (revision 27218)
  4. +++ src/3rdparty/squirrel/squirrel/sqapi.cpp    (working copy)
  5. @@ -1262,9 +1262,17 @@

Paste #psoc2gx12

  1. Accepted
  2. AnimView
  3. Component-Graphical
  4. Component-Logic
  5. Component-MapEdit

Paste #pffngeivj

  1. It's the time of the year where everybody does a little crazy, and much like every year, we join the fun.
  2.  
  3. This year, we release the 1.5.0 stable release, with higher mountains than you have ever seen before, a better UI for high resolution screens, and a much more rural intro screen.
  4. There are many other changes and fixes, see the [url=http://binaries.openttd.org/releases/1.5.0/changelog.txt]changelog[/url] for the full list.