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Paste #piqjbe1pe

  1. diff --git a/CorsixTH/Lua/app.lua b/CorsixTH/Lua/app.lua
  2. index bef9ba5..dedc20f 100644
  3. --- a/CorsixTH/Lua/app.lua
  4. +++ b/CorsixTH/Lua/app.lua
  5. @@ -235,6 +235,7 @@ function App:init()

industry_map.h.patch

  1. Index: src/industry_map.h
  2. ===================================================================
  3. --- src/industry_map.h  (revision 27170)
  4. +++ src/industry_map.h  (working copy)
  5. @@ -280,7 +280,7 @@

Paste #p32apfp6i

  1. The mountains should now be glitch-free, so they are safe to conquer by train, road vehicle, aircraft, and even by ship! In addition, improvements were made to zoomed guis, for more fun at the high resolution screens.
  2. There are other features and fixes too, for the full log, see the [url=http://binaries.openttd.org/releases/1.5.0-beta2/changelog.txt]changelog[/url]. If you are more interested in playing, [url=http://www.openttd.org/en/download-testing]download here[/url].
  3.  
  4. The new beta is just perfect for checking out the results of the title game competition, after [url=http://www.tt-forums.net/viewtopic.php?p=1143165#p1143165]looking at the screenshots and sending in

1.5.0 beta 2

  1. After some initial trouble with the More Height Levels (MHL) patch, the mountains should now be glitch-free, so they are safe to conqueror by train, road vehicle, aircraft, and even by ship!
  2. There are other features and fixes too, for the full log, see the [url=http://binaries.openttd.org/releases/1.5.0-beta2/changelog.txt]changelog[/url]. If you are more interested in playing, [url=http://www.openttd.org/en/download-testing]download here[/url].
  3.  
  4. The new beta is just perfect for checking out the save-games of the title game competition, after [url=http://www.tt-forums.net/viewtopic.php?p=1143165#p1143165]looking at the screenshots and sending in your votes[/url].
  5.  
  6. Ha

industry_map.h.patch

  1. Index: src/industry_map.h
  2. ===================================================================
  3. --- src/industry_map.h  (revision 27170)
  4. +++ src/industry_map.h  (working copy)
  5. @@ -280,7 +280,7 @@

industry_map.h.patch

  1. Index: src/industry_map.h
  2. ===================================================================
  3. --- src/industry_map.h  (revision 27170)
  4. +++ src/industry_map.h  (working copy)
  5. @@ -280,7 +280,7 @@

Paste #pnsdt7tyl

  1. diff --git a/CorsixTH/Src/th_gfx_sdl.cpp b/CorsixTH/Src/th_gfx_sdl.cpp
  2. index d3e228b..f55c6bf 100644
  3. --- a/CorsixTH/Src/th_gfx_sdl.cpp
  4. +++ b/CorsixTH/Src/th_gfx_sdl.cpp
  5. @@ -78,11 +78,11 @@ static inline uint32_t makeSwapRedBlue(uint8_t iOpacity, uint8_t iR, uint8_t iG,

Paste #ptrutsndc

  1. switch (FEAT_TRAINS, SELF, capacity, position_in_vehid_chain % 3) {
  2.     1: 33;
  3.     return 0; }
  4.  
  5. switch (FEAT_TRAINS, SELF, arti_88, extra_callback_info1) {

Paste #pgzmpbwd0

  1. // -- capacity determined according to specific labels that might need to be handled, and otherwise cargo class -- //
  2.  
  3.     switch (FEAT_ROADVEHS, SELF, acton_switch_cargo_capacity_by_cargo_0, cargo_classes) {
  4.         bitmask(CC_MAIL): return 68;
  5.         return 34;

Paste #pbnxi2xvy

  1. Index: src/gfx_type.h
  2. ===================================================================
  3. --- src/gfx_type.h  (revision 27164)
  4. +++ src/gfx_type.h  (working copy)
  5. @@ -138,6 +138,12 @@

Paste #p8yc5rgth

  1. Index: src/video/sdl_v.cpp
  2. ===================================================================
  3. --- src/video/sdl_v.cpp (revision 27164)
  4. +++ src/video/sdl_v.cpp (working copy)
  5. @@ -545,20 +545,8 @@

Paste #pmt6a8mql

  1. planetmaker@localhost:~/ottd/trunk/titlegame$ for i in *.log; do echo "$i:"; cat $i; done
  2. 2015_BlackHeart.log:
  3. 2015_emperorjake.log:
  4. 2015_Fleashosio.log:
  5. 2015_levelcrossing.log:

Paste #pds9lk4i3

  1. GSLog.Info("1.3 API compatibility in effect.");
  2.  
  3. GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
  4. GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
  5. {

Paste #p2iqizede

  1. Index: src/tunnelbridge_cmd.cpp
  2. ===================================================================
  3. --- src/tunnelbridge_cmd.cpp    (revision 27156)
  4. +++ src/tunnelbridge_cmd.cpp    (working copy)
  5. @@ -52,6 +52,33 @@

Paste #pkqun1lyg

  1. [SRC] Linking openttd
  2. game/game_instance.o: In function `SQGSNews_Register(Squirrel*)':
  3.  
  4. openttd/nogo_news/src/game/../script/api/game/game_news.hpp.sq:33: undefined reference to `ScriptNews::CreateForPosition(ScriptNews::NewsType, Text*, ScriptCompany::CompanyID, unsigned int)'